Creative Augmented Reality Virtual Reality Full-Stack Game
I'm Lucho, a creative developer based in Buenos Aires, Argentina.
I build interactive experiences across XR, web, and games, blending design, technology, and curiosity into everything I create.
I have several years of hands-on experience in augmented and virtual reality, developing immersive solutions for clients, brands, and interactive environments across different platforms.
I’m currently working full-time at Four Players Studio as Lead Developer for Unity and web projects. At the same time, I’m also studying a Bachelor’s Degree in Game Development & Production at Universidad Abierta Interamericana (UAI) and collaborating with CAETI LIVE, where I prototype experimental, interaction-driven VR experiences.
I’m passionate about learning, exploring new technologies, and building meaningful experiences that push both creativity and technical boundaries.
Immersive VR/MR apps and games built in Unity for standalone headsets, focused on training, education, and interactive event experiences.
Depending on the project, implemented with XR Interaction Toolkit or Meta SDK.
A set of three VR simulators designed to train operators for various roles at a container loading terminal.
Learn more about Hook and Crown
Immersive experiences developed for AbbVie to showcase and explain treatments at professional events.
Learn more about operacion zumbido
Multiplayer Mixed Reality game where players battle to hunt spiders spawning around their real room.
Learn more about Spider HuntAR experiences for web, mobile, and social media. Built with 8th Wall, Unity, Spark AR, Lens Studio, and Effect House.
Games developed for PC and mobile using Unity, with additional experience in Godot.
Virtual pet with artificial intelligence, where you get to take care of and interact with a friendly little capybara.
Learn more about Carpinchito
2D single-player platformer where you control two characters, each with unique abilities.
Learn more